原文:https://www.cnblogs.com/strengthen/p/10851797.html 

On an infinite plane, a robot initially stands at (0, 0) and faces north.  The robot can receive one of three instructions:

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  • "G": go straight 1 unit;
  • "L": turn 90 degrees to the left;
  • "R": turn 90 degress to the right.

The robot performs the instructions given in order, and repeats them forever.

Return true if and only if there exists a circle in the plane such that the robot never leaves the circle.

Example 1:

Input: "GGLLGG"
Output: true Explanation: The robot moves from (0,0) to (0,2), turns 180 degrees, and then returns to (0,0). When repeating these instructions, the robot remains in the circle of radius 2 centered at the origin. 

Example 2:

Input: "GG"
Output: false Explanation: The robot moves north indefinetely. 

Example 3:

Input: "GL"
Output: true Explanation: The robot moves from (0, 0) -> (0, 1) -> (-1, 1) -> (-1, 0) -> (0, 0) -> ...

Note:

  1. 1 <= instructions.length <= 100
  2. instructions[i] is in {'G', 'L', 'R'

在无限的平面上,机器人最初位于 (0, 0) 处,面朝北方。机器人可以接受下列三条指令之一:

  • "G":直走 1 个单位
  • "L":左转 90 度
  • "R":右转 90 度

机器人按顺序执行指令 instructions,并一直重复它们。

只有在平面中存在环使得机器人永远无法离开时,返回 true。否则,返回 false

示例 1:

输入:"GGLLGG"
输出:true
解释:
机器人从 (0,0) 移动到 (0,2),转 180 度,然后回到 (0,0)。
重复这些指令,机器人将保持在以原点为中心,2 为半径的环中进行移动。

示例 2:

输入:"GG"
输出:false
解释:
机器人无限向北移动。

示例 3:

输入:"GL"
输出:true
解释:
机器人按 (0, 0) -> (0, 1) -> (-1, 1) -> (-1, 0) -> (0, 0) -> ... 进行移动。

提示:

  1. 1 <= instructions.length <= 100
  2. instructions[i] 在 {'G', 'L', 'R'} 中
Runtime: 8 ms Memory Usage: 20.6 MB
 1 class Solution {
 2     func isRobotBounded(_ instructions: String) -> Bool {
 3         let dx:[Int] = [0,-1,0,1]
 4         let dy:[Int] = [1,0,-1,0]
 5         let arr:[Character] = Array(instructions)
 6         var dir:Int = 0
 7         var x:Int = 0
 8         var y:Int = 0
 9         for i in 0..<arr.count
10         {
11             switch arr[i]
12             {
13                 case "L":
14                 dir += 1
15                 case "R":
16                 dir += 3
17                 default:
18                 x += dx[dir]
19                 y += dy[dir]
20             }
21             dir %= 4
22         }
23         if dir != 0 {return true}
24         if x == 0 && y == 0 {return true}
25         return false
26     }
27 }

 

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