c#学习笔记2-委托
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Demo
{
class Demo9
{
//static void Main(string[] args)
//{
// A a = new A();
// B b = new B(a);
// C c = new C(a);
// a.Fall();
// Console.ReadLine();
//}
}
/// <summary>
/// 首领A举杯委托
/// </summary>
/// <param name="hand">手:左、右</param>
public delegate void RaiseEventHandler(string hand);
/// <summary>
/// 首领A摔杯委托
/// </summary>
public delegate void FallEventHandler();
/// <summary>
/// 首领A
/// </summary>
public class A
{
/// <summary>
/// 首领A举杯事件
/// </summary>
public event RaiseEventHandler RaiseEvent;
/// <summary>
/// 首领A摔杯事件
/// </summary>
public event FallEventHandler FallEvent;
/// <summary>
/// 举杯
/// </summary>
/// <param name="hand">手:左、右</param>
public void Raise(string hand)
{
Console.WriteLine("A{0} is ready", hand);
// 调用举杯事件,传入左或右手作为参数
if (RaiseEvent != null)
{
RaiseEvent(hand);
}
}
/// <summary>
/// 摔杯
/// </summary>
public void Fall()
{
Console.WriteLine("A is goods");
// 调用摔杯事件
if (FallEvent != null)
{
FallEvent();
}
}
}
/// <summary>
/// 部下B
/// </summary>
public class B
{
A a;
public B(A a)
{
this.a = a;
a.RaiseEvent += new RaiseEventHandler(a_RaiseEvent); // 订阅举杯事件
a.FallEvent += new FallEventHandler(a_FallEvent); // 订阅摔杯事件
}
/// <summary>
/// 首领举杯时的动作
/// </summary>
/// <param name="hand">若首领A左手举杯,则B攻击</param>
void a_RaiseEvent(string hand)
{
if (hand.Equals("left"))
{
Attack();
}
}
/// <summary>
/// 首领摔杯时的动作
/// </summary>
void a_FallEvent()
{
Attack();
}
/// <summary>
/// 攻击
/// </summary>
public void Attack()
{
Console.WriteLine("b attack");
}
}
/// <summary>
/// 部下C
/// </summary>
public class C
{
A a;
public C(A a)
{
this.a = a;
a.RaiseEvent += new RaiseEventHandler(a_RaiseEvent); // 订阅举杯事件
a.FallEvent += new FallEventHandler(a_FallEvent); // 订阅摔杯事件
}
/// <summary>
/// 首领举杯时的动作
/// </summary>
/// <param name="hand">若首领A右手举杯,则攻击</param>
void a_RaiseEvent(string hand)
{
if (hand.Equals("right"))
{
Attack();
}
}
/// <summary>
/// 首领摔杯时的动作
/// </summary>
void a_FallEvent()
{
Attack();
}
/// <summary>
/// 攻击
/// </summary>
public void Attack()
{
Console.WriteLine("c attack");
}
}
}
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